19:35Machine-translated from Azerbaijani by AIRead in Azerbaijani
Modder Gebdag unveils mod that brings realistic lighting to GTA 2

On September 25, a modder named gebdag demonstrated the GTA2 RTX Remix mod created for Grand Theft Auto 2. The project adds Nvidia’s RTX Remix technology to the 27-year-old game. This makes lighting and reflections look more realistic and allows the time of day to change dynamically. The mod preserves the game’s core mechanics and top-down view.
The game, released in 1999, runs on graphics systems such as DirectDraw and the old Direct3D. RTX Remix, however, does not directly support DirectDraw and was primarily developed for Direct3D 9. The modder therefore created special software that converts the old graphics data into a form the new platform can understand. This work is handled by the gta2dx9.dll and gta2dx9_vid.dll files. After the mod is installed, light and shadows in Anywhere City look more realistic. Explosions, burning cars and neon signs emit their own light, and their glow falls on surrounding surfaces. The dynamic day-and-night system shows the sun setting and the moon rising in the game. Players can open the menu with the F4 key and adjust the lighting to their liking.
The changes are not limited to lighting. A 16:9 widescreen format replaces the original game’s 4:3 aspect ratio, allowing a larger portion of the city to be seen. Frame Generation technology creates additional image frames, bringing the rate up to 60 FPS. The mod also eliminates the problem of cars and pedestrians suddenly appearing at the edge of the screen. GTA2 RTX Remix is an open-source project and has been published on GitHub. The mod requires Grand Theft Auto 2, a 64-bit version of Windows 10 or Windows 11, and the necessary RTX Remix runtime files. The developer tested it with version 9.6, which Rockstar Games distributed for free in 2004. RTX Remix has previously updated the lighting in older games such as Need for Speed Carbon, Tomb Raider, Max Payne and The Elder Scrolls III Morrowind.
