17:28Machine-translated from Azerbaijani by AIRead in Azerbaijani
Nvidia is developing an AI chatbot that finds performance issues in PC games

A newly published patent shows that Nvidia is developing an AI chatbot that optimizes PC games to run better. Developers could describe speed and smoothness problems in a game using everyday language and find their causes more quickly. However, the publication of the patent does not guarantee that the tool will become a finished product.
After receiving a query, the chatbot will create specialized code to investigate the problem. It will then automatically run the diagnostics on the GPU and show the results to the developer. The developer will be able to make the necessary changes and rerun the tests. This will allow employees without in-depth knowledge of specialized software to participate in testing as well.
The patent gives the example of minor stutters that occur during camera transitions. Another example asks why frame rendering is delayed when reflections created with ray-tracing technology appear. Such delays can disrupt the game’s smoothness. The developer will be able to describe the problem in everyday language without writing technical commands.
The document does not make clear whether the testing code created by the chatbot will be reviewed separately. If a test is not set up correctly, its results may also be unreliable. In that case, developers will have to trust the information produced by the tool. The issue is more important for games nearing their release date because teams have little time left for additional testing. The patent does not explain how this risk will be addressed.
The idea is similar to Nvidia’s G-Assist tool. G-Assist provides AI assistance to gamers on GeForce RTX computers. The company is also working on DLSS 5, which includes AI modes for different levels of detail in game graphics. If the patent becomes a product, game studios may be able to identify speed and smoothness problems more easily before release.
